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57 Game Reviews

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Well

Game lags a lot when multiple objects are touching.

Meh

Nothing really original here, big zombies still use small zombie death sprite, and am I blind or is there no health indicator?

Good idea

Unfortunately the dash attack is broken and sometimes causes the player to attack infinitely.

Quite innovative.

I saw your game on TIG Source first. Nice to see it here on NewGrounds. I do wonder what you think of making games difficult versus making them easy for the player.

As independent game developers tend to make games for casuals, though most casuals prefer games with low-risk: Quick saves and small penalties for failing.

While your game clearly has a huge penalty for failing. Not being able to play again.

Homoje = awesome

I can't wait to see the next game. I don't care if it takes awhile. These games are awesome.

Blackrain39 responds:

Thanks, although it may be a very long wait, seriously.

We need an Aquaman game

I don't know what this GvD is, but I would love to see a game featuring our favorite peaceful gun wielder.
On topic: Game was kind of easy.

Ummmm

I think you should add a time limit or something. You can get the max score of 30 just by being patient.

Spiff responds:

Yes because most people have the patience to do this.

Um.....

I'm confused I wanted to play a game, but there was noting but a short film with some all leg creature. The intro credits freaked me out seeing all my name. Very nice job there.

Wow

This game is amazing. Most RPGs I stumble across on Newgrounds while being very well programmed lack innovation. The second I understood how the battlechips worked I fell in love with them. I was sad that I was unable to use the chip I just got for beating the boss on hard mode.
I'll be keeping my eyes open for the next chapter of this.

As with move mouse=character games

You can cheat by taking the mouse off the flash and bringing it to the otherside. You can fix this by making the character follow the mouse at a fast speed rather then be the mouse.

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Joined on 6/8/08

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