00:00
00:00
View Profile Venks

57 Game Reviews

18 w/ Responses

2 reviews are hidden due to your filters.

To improve

First off a lot of collision issues. I should be able to walk left or right alongside walls. I shouldn't be able to hit goblins with my back.
The day and night thing is a nifty feature, but the way it was implemented make it more of a un-fun nuisance then something enjoyable.
Getting healing items was very infrequent and with enemies respawning every time you enter a room this became quite a pain especially since you return all the way back to home instead of the front of the dungeon like in Zelda.
There were some other bugs and lameness, but I can't remember due to being distracted by TV in the middle of writing this.

Mehh

This is a fully functional game, but that doesn't make it any fun. There are soooo many Tower Defense games out there. You might of tried to mix it up with the multiple buildings you defend, but in the end it still has the same feel.
This genre is begging for innovation to make it fun again.

It's a good game

This looks like a very good game. I was having fun guessing which item worked for which seal... then it became one of those lame switching item puzzle games. This is probably a good game, but I just don't care that much for the genre personally.

Well

Even after staring at the controls for a good 2 minutes I couldn't really understand what did what. I tried doing the first mission multiple times to figure out the controls, but having to go all the way back to the main menu each time was just too slow even with the 'retry' option.

Game breaking bug

The info that is displayed after hitting some of the boxes checks for collision. Text that tells you how to play the game should not gimp your jumps.

Wow

Very good game. And here I was just looking for a time waster.

To improve

First off it needs music and sound effects. Second it needs some sort of a story. There's just no purpose to it. Explained controls would be nice.
Most of all maybe the abiliy to level up and learn new moves and customize your stats would be enjoyable.

mcmasta responds:

yhe thanks for the advice, this is just a basic version becouse i was ill and it needs handing in so didnt have much time to make it

Oversights

It's one thing if it's easy to defeat some bosses with some weapons. It's an entirely different thing if some bosses are undefeatable without certain weapons.
Any boss that stays higher then you can jump when all you have is the horizontal shooting weapon are undefeatable. Your shots can't reach them.
Also one of the bosses I fell down on that stage and I kept coming back in the same spot underground, therefor falling down to my death until I ran out of lives.

To improve

I would add levels or more challenging modes. Though a high score chart or leader boards would instantly give this game a huge chunk of replay-ability. Also I would make it so that a target can not spawn on top of the cannon. While the target is hittable due to the gravity that comes into play with the shots it requires a decent chunk of time, which throws off this fast paced game.

digitalgenre responds:

I see what you mean.
thanx

To improve

Would be cool if it didn't pause so often. More action.

xLite responds:

Yeah, Killego 2 is gonna be much longer.

Male

Joined on 6/8/08

Level:
11
Exp Points:
1,160 / 1,350
Exp Rank:
56,461
Vote Power:
5.29 votes
Rank:
Portal Security
Global Rank:
22,499
Blams:
80
Saves:
363
B/P Bonus:
8%
Whistle:
Normal
Medals:
301